Confusing Card of the Week #23 – Zatanna, Backwards Magic

Posted: January 28, 2016 in CCW, Confusing Card of the Week, Rules
Tags: , , , , ,

Greetings Fellow Dice Fans!

Today we’re looking at Zatanna, Backwards Magic from the DC Justice League set.

Zatanna, Backwards Magic

At first glance, her ability could seem straight forward and simple. While Zatanna is active, you get to reroll your Sidekicks once per turn, during your roll and reroll step. But what does that actually mean? Some may think, but I already get to reroll them once…

While Zatanna is active, you may choose any number of your Sidekick dice in your reserve pool – and/or – any number from your Field Zone to reroll. Characters with Ally that are active in the Field may be chosen to be rerolled.

Ally means that the character counts as a Sidekick while it’s active in the Field Zone (in addition to any other designations it may have). Ally characters do not count as Sidekicks while they are in your bag, Prep Area, Used Pile, Reserve Pool, or anywhere else – Only while active in the Field Zone.

Here is the official Ruling.

Competitive Play Rating
Zatanna has an interesting ability that I would love to see used in competitive play. I have not discovered a way to make this ability super useful yet. I think her ability is underrated among many play groups and I believe someone could potential find a use for her. I think she has rogue team potential, but she’s not quite there yet. She’s a great way to reroll your Aunt May and Mary Jane dice from the Field if you were needing more energy, but that takes drawing her, rolling her, and keeping her from getting KO’d. If you have a team that works with her, feel free to share it! I’m sure I’m not the only person that would love to see her in action!

Zatanna, Backwards Magic gets a competitive play rating of two out of five stars.
2 Stars

Casual Play Rating
For a casual setting, I could see Zatanna being played as a teaching and learning tool. She has a unique ability that can be explained easily and she’s not an expensive character to buy. Her fielding costs are phenomenal, and her stats are not too bad. Her level three side is decent, though not the best. Playing her could be a challenge, but a good challenge. There is also be downside to playing her, because you almost need additional cards to help keep her in the field. If you aren’t using several of her in the field at the same time, she most definitely needs additional support. Adding Polymorph so you can spin her up a level with the Global, or other cards with Globals that can add to her defense will help her stay in the field. She’s a good reason to play Vibranium Shield or other cards that help protect characters. She’s definitely a challenge to play, but she’s not impossible to play in casual. She’s a great way to help your energy pool if you have several Sidekicks active and you need to purchase a character with a high cost. She’s not the most efficient or reliable method but she’s definitely unique. I really love her potential to show players how different characters can be.

Zatanna, Backwards Magic gets a casual play rating of three out of five stars.
3 Stars

Opinions on this card? Leave a comment!
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Roll on, Dice Masters!


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