Posts Tagged ‘Dyersburg’

Greetings Readers and Fellow Convention Fans!


We just had our second annual Dyersburg Comic and Pop Culture Convention, and it was another successful event! I was running my FLGS’s booth at the convention, as well as doing demos for Dice Masters, HeroClix, and board games. Our local convention is a smaller convention, but it has a huge heart! We had an increase in attendance, more cosplayers, more vendors, bigger guests, and lots more fun this year! I was so busy, I didn’t get a chance to meet all the vendors or do the interviews I wanted to do. I didn’t even get all the pictures I wanted. I promise to do better next year!


The cosplay contest saw more entries than last year, and also bigger cosplays! I wish I could have gotten pictures of everyone, but I did manage to snap a few. You can see them in the slideshow below.

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We had lots of returning artists, like John Lucas, Kelly Williams, and Larry Cathey of Heycat Comics. Kelly Williams did this amazing commission for me of The Shadow and Doctor Strange! I would absolutely love to see a team-up series with The Shadow and Doctor Strange done by Kelly Williams. I’m looking at you, Marvel and Dynamite!

Kelly Williams art

There was a new guest artist this year, Mike Norton. His current work can be seen in the pages of the DC comic, Mystik U. Mike Norton is the co-creator of Revival and also the creator of Battlepug, which has five volumes. Mr. Norton was a pleasure to talk to and I’m super excited to have his signature on two of my Mystik U issues. The third and final issue is due out soon, so I’ll have to catch him at another convention to get that last signature!

Norton Signatures

There were lots of new vendors and artists and I sincerely regret that I can’t feature all of them, but I was able to stop by two vendors that were new this year and get some info on their work.

D Whitaker Ink

This man has some really cool and unique art. He spray paints all of his work! I regret missing all the demos he did Saturday, but I was able to catch a glimpse through the window while doing some demos of my own at the gaming tables. He’s very entertaining to watch. You can see a sample of his work in the slideshow below.

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You can find D Whitaker on Facebook at  D Whitaker Ink and on Instagram at derek.whitaker.31 and I highly recommend that everyone go follow his pages! He also has much better pictures of his art on his pages than the ones I took from my video.

Oller’s Odditties

This artist has a variety of items that are super cool to see in person. Pictures do not do these items justice, and my pictures from my video are not even close to showing how cool these items are. You can see some of the awesome horror dolls below, but he has framed artwork and prop weapons as well. Be sure to check out Oller’s Odditties on Facebook!


I wish I had been able to get all of the content I wanted, but being a vendor at the convention with demo tables too will keep anyone busy! I promise to do a better job of covering this convention next year. I’ve already heard that attendance was up from last year and every vendor I had a chance to speak with said that they had a good time. I heard lots of cosplayers remarking on how polite the other attendees were when asking for pictures and interacting with them. That’s always a good thing to hear, especially when other conventions have had so many issues with disrespectful con-goers being inappropriate with cosplayers. I enjoy running the booth for my FLGS because I have a chance to meet so many different people. I spoke to an attendee that drove from over seven hours away to come see some of the guests at our convention. That is a big deal for a convention of this size and only in its second year!

I can’t wait to see how much the convention grows next year! I hope that all the attendees, vendors, and guests had a good time and enjoyed their visit to Dyersburg. If you weren’t here this year, you missed out! Better start planning for next year!

Thanks for reading! Remember, you can follow me on Instagram, Twitter, and Facebook for Dice Masters, HeroClix, Board Games, and various other awesome content!

Greetings Fellow Dice Fans!


Saturday was our Pro Dice Circuit Prime Store Championship event. We had a total of eight players attend and I’ve put links to their teams from DM Retrobox below. We played three rounds with no top cut. I had tons of fun and it seemed like everyone else did as well. We had enough PDC dice to give everyone one right at the start.

In prepping for this event, I couldn’t decide if I wanted to play Bat-Bomb with Dick Grayson or Inhumans with Black Adam. I was very close to choosing Inhumans, but I really wanted to try Bat-Bomb.

My Team

Bat Bomb

You can find my team on DM Retrobox, here.

This is your average, everyday Dick Grayson Bat-Bomb team. Without the addition of Unstable Canister in the TMNT2 box, this team would not function near as well as it’s meant to. I had a build where I used the uncommon Cold Gun instead of the rare version, so that I could KO my Alfred dice and not have to worry about blanking them. I wanted to use Babs, just because I’ve never used her in a tournament before. Travis suggested that I pair her with Static for field control. I love my Cuckoos, but I only bought them once during the entire tournament. Reclaim is probably one of my favorite BACs in Prime. It’s a churn machine with the chance to give you energy instead.

Round One

Josh's X-23

Josh and I finally get a rematch! We played at the Owensboro WKO back in 2016 in round one. We saw each other at the WKO this year, but didn’t get an opportunity to play against each other. I knew I was going to have a fun match, win or lose, because Josh is an all around nice dude and a great sport. I also knew I was going to be in trouble if I made any mistakes because he’s a really good pilot. I made a huge mistake by waiting until late game to purchase a Babs. I made an error with Dick Grayson during the match, which was caught by Travis. I didn’t apply the bonus from Alfred being KO’d and almost lost my Dick Grayson die because of it. I also made a mistake in turns, which wasn’t caught. Static was active and I didn’t use his ability – but I highly doubt it would have made much of a difference in the outcome of the match. But the error is still there because his ability is not optional. You can watch our entire match on YouTube, here. I made lots of tactical mistakes in this match and I probably would have put up a better fight if I had purchased Babs sooner, or maybe started cycling a second Cold Gun. I was afraid of making my bag too clunky with too many Cold Guns, but in hindsight, I probably should have done it.

And I’ve already told Josh this, but I am so very proud of how much he’s advanced in his Dice Masters skills. If you live around the Nashville area and you’re looking for a group, get in touch with his group. I’ve heard they have a nice bunch of folks that play at Blackthorn in Dickson. I hope to make my way out there sometime and get a few games in!

Record after Round One: 0-1-0

Round Two

Aaron's Inhumans

Aaron came to the event without any of his Dice Masters stuff. When I realized that he didn’t have anything at all to play with, I scrambled to adjust my Inhumans team so he could play. I didn’t have a spare rare Cold Gun, so I subbed in the uncommon, which is really a good card in its own right. I also didn’t have a spare Wasp: Fashionista, so I threw Bane in her place. Haymaker is supposed to be Reclaim, which I didn’t have a spare of either. That was the Inhumans I was thinking about playing, but chose Bat-Bomb instead. I don’t regret that choice. Aaron had a ton of fun playing this team and even came in third place with it!

This team is a little more devastating than I realized. Black Adam was slowly picking me off, because I didn’t want to put my characters back on their cards. I couldn’t buy all of the pieces I needed and deal with Medusa-Black Adam at the same time. Hacker made me spend that extra bit of energy to field my characters, leaving me unable to purchase other dice I needed. Many times, I desperately needed those characters in the field because he would be able to KO me if I didn’t have a blocker! Do not underestimate Inhumans in Prime. There were two Inhumans teams and they took second and third place! There was nothing I could do in the end and the Inhumans overwhelmed me.

Record after Round Two: 0-2-0

Round Three

Hannah's Storm Burn

Hannah was playing her signature Storm Burn, with a few adjustments. I know how fast this team can fire off, so I went straight for Static and Babs to help me keep Storm in check. That worked well for me and bought me some time to get Dick Grayson and set the timer on the bomb. She was doing okay without Storm. She was using her Unstable Canisters, and my own, to whittle my life total down. We were coming down to the end of the match, with me at next to no life and her rolling two Canister dice. Her Canister die rolled an action face, but my Canister die that she had purchased, did not. My die didn’t betray me! I was left at one life, and I needed to roll a couple of Bolt energy to have a chance to win. I drew four Sidekicks and rolled a Bolt and a Wild. One Alfred ended up failing to return to the field, but my second Alfred gave Dick Grayson more than enough attack to KO Hannah in one attack. This game was down to the wire and very exciting to play!

Record after Round Three: 1-2-0
Final Standing: 6th

Final Thoughts

I love my Bat-Bomb, so very much. There are a few things I would change on it, like Cuckoos. They have their place on several of my teams, but this isn’t one. I like the Babs and Static combo, but I think I’d rather use it on a different team. I need to find a way to make Dick Grayson the center of attention and just use accessory and utility pieces around him.

The event overall was a great success and everyone had fun. I was very happy to see Josh and Jeremy from the Nashville area and hope to see them at Origins or another event in the near future. I’m so proud of Josh for winning this event and earning a spot in the PDC State Championships! Josh was lucky enough to be in all three videos since he was the top match each round.

First Place

First Place – Josh B.

I’m very proud of everyone that played because everyone tried their best, but they didn’t let a defeat get them down. I give major kudos to our two Satchel players. They both worked hard on their teams and did the best they could. This was Jamie’s first tournament for Dice Masters – ever. He’s played casually, but decided to jump into this event and give it a shot. Maybe our other locals that didn’t attend will decide to brave the more competitive waters next time and join in the fun!

Top Four 1 a

Top Four (left to right) – Jeremy C., Travis F., Josh B., and Aaron H.

Full List of Teams

Here are the team lists for each team played, who played it, and the order they placed. Click the team name and it will take you to DM Retrobox, with all the card details. If your team name is different than the one shown, let me know and I’ll correct it. I neglected to ask everyone what they called their teams.

First Place:
Josh B.

Second Place:
Jeremy C.
Inhuman Justice

Third Place:
Aaron H.
Adam and the Inhumans

Fourth Place:
Travis F.

Fifth Place:
J. North

Sixth Place:
Kat F. (DDK)

Seventh Place:
Jamie T.

Eighth Place:
Hannah N.
Storm Burn

Congratulations to everyone on a successful event! Now it’s time to prep for Origins – Modern Age.

If any of the other players at this event choose to do a write up, please let me know. I would like to add a link to your article!

What are some changes you’d make without changing the spirit of the team?
Have a build you like better?
Leave me a comment here or on Facebook at Dice Dice Kitty and thanks for reading!

You can find videos from this event and many other events on my YouTube channel.

Roll on, Dice Masters!

Greetings Fellow Dice and Clix Fans!


Dyersburg is not a huge town, so for it to have its very own comic convention is kind of a big deal. My FLGS (where I volunteer) had a booth set up and even hosted one of the guest artists the night before the convention. Mr. John Lucas was kind enough to sit at the shop for a few hours and do some sketches and commissions the night before the show.

Lucas and Me

Normally, I don’t publish pictures of myself, but how could I ask Mr. Lucas to be in a picture with the sketch he did for me and not be in it myself? Everyone knows how much I love Ponies and Pinkie in particular. Just about everyone knows I love Deadpool too, and those two are like two chimichangas in a fryer. How could I not ask for PinkiePool as my sketch?! Mr. Lucas insists that she be called DeadPony though.

Lucas Sketch

How amazing is that sketch?! He even signed the card for me too. I purchased a Doctor Strange print from him while he was at the store – which is an amazing piece of art! We had several other fans come in for sketches, autographs, and prints as well. Friday night before the convention was already turning out to be awesome!

Saturday started off busy and stayed that way up until the end. The first ever Dyersburg Comic Con was a great success on all sides! Vendors left happy, artists were busy, cosplayers were in abundance, con-goers left smiling and happy with arms of goodies, and Mac’s BBQ was soooo very good. I have to thank the convention organizers for bringing in such a wonderful food truck. Con-goers didn’t need to leave the grounds to get some really good food at a reasonable price. Not to mention, it was super convenient for the vendors too!

There was a steady inflow of visitors all day long, which was really nice because it kept the venue buzzing with activity. Our booth was in the lobby, where we had space to put up the tournament tables, and we were decently busy all day long. There were lots of great conversations from visitors and fellow vendors alike! Santiago Cirilo (Julio from the Walking Dead) was a featured guest, and he would stroll around the convention and talk to everyone. I’ve never seen an actor do something like that at a convention without loads of security and about fifty feet between them and their fans. He was really nice to everyone and everyone seemed to enjoy talking to him.

Being busy was a blessing and a curse at the same time. There were two of us running the booth, but we were very busy, leaving little time for either of us to sneak away and browse the convention hall. There were a few artists that I didn’t really have an opportunity to meet because they were visibly busy when I made my brief scuttle around the vendor hall.

I was able to speak with Joe Staton, Rick Burchett, Larry Cathey, Jim Hall, Wade Moore from Brainstoms Laboratory, and Brad Moore (death metal artist). I was regrettably not able to make it to the booths of Mr. Holmes, Jacob Rougemont, or Kelly Williams. I was really sad about that because I love speaking with writers, authors, and artists of all kinds at any convention I go to. I did speak with Mr. Holmes for a few minutes before the show, but only because he let me use some of his tape. It’s very difficult when you’re a vendor to make it around the convention and spend some quality time in conversation and browsing. I still had tons of fun and I wouldn’t have changed anything about the day. Mr. Lucas even stopped by our booth briefly before he needed to return to his table.

There was costume contest that happened right in the lobby and we had front row seats to it. I was happy to see so many independent cosplayers in attendance! There were a couple of groups there as well, like the Midsouth Garrison of the 501st Legion and Costumers for Christ. Those two groups are super awesome and I’m so glad we were next to them in the lobby.

We were going to host a Dice Masters Prime event as well as side events, but everyone was so excited about this first ever local convention, that we didn’t have enough players to meet our minimum number. I am also aware that many of our players, far and near, were not going to be able to afford both the convention ticket and the tournament entry fee. We are working on a strategy for next year to remedy this. We also want to incorporate some HeroClix events for next year as well. I’m hoping we can work something out that will be beneficial to our players and to the convention managers as well. We did host some open gaming with board games that went really well, and that may also be something that we promote for next year.

Out of all the excitement and the fun of the day, I think what made me smile the most though, was seeing the faces of con-goers light up when they came across a treasure they were looking for.

I hope next year is as big a success as this year was for everyone! If you’re interested in attending or being a vendor next year, keep an eye on the Dyersburg Comic and Pop Culture Convention website!

Thanks for reading!
Thanks to all the convention organizers, guests, vendors, and con-goers for making our first local convention a success!

Roll on, Dice Masters!

Greetings Fellow Dice Fans!


With the WKO quickly approaching, I decided to give one of my team considerations a test run in our tournament. If you watch the tournament videos on my YouTube channel, I have to apologize for the excessive amount of background noise. The store is very busy on Saturday nights and it’s really hard for me to play and mitigate the excessive noise at the same time. Hopefully, the regulars will get used to me filming and be a little more aware of their volume and conversation content. My irritation shows a little in the videos and I apologize for that as well. It’s very frustrating when you can’t hear what the person sitting across from you is saying.

You may hear me reference someone named Donatella, but that’s just my life tracker.


My Team


You can find my team here, on DM Retrobox.

I want Lady Bullseye to work – really bad. But I think she’s too difficult to maneuver in such a fast meta. I do love Overcrush though and it’s almost as if Gorilla Grodd was made for me. Mr. DDK suggested using Tsarina and Guy Gardner with Grodd, which I thought was a good idea so I did it. This has been one of the team ideas I’ve been throwing around for the WKO, so I figured that this would be a perfect chance to test it. I added Elf Thief for Mask energy and little bit of control, which I never used – not in a single game. Cold Gun is there to help me get around nasty characters like Dwarf Wizard or Ronin. Rip, PXG, and Blue-Eyes are all utility cards. I chose Slander as one of my Basic Actions because it works like Cold Gun but doesn’t damage – just in case I need to blank a character without damaging it. It’s also one cheaper and doesn’t require specific energy, but it’s not Continuous like Cold Gun. I chose Invulnerability for it’s Global, and because I might be able to use its ability if I bought the die.

Round One


You can watch my first round match on my YouTube channel, here. I was up against North and the Unlimited version of his Satchel team. My first purchase was probably wrong in this game. I couldn’t decide between Guy and Tsarina and I Ripped a Guy instead of Tsarina. I think I would have been better off with Tsarina instead of Guy because when I rolled him on my next turn, I got stuck with him on a character face. I would rather have had a Tsarina since she doesn’t have to attack each turn. I also got a little purchase happy when I bought Grodd early game and I didn’t reroll any Sidekicks in an attempt to get a Shield to Rip him. I was left with a Bolt and I didn’t really have anything to use it for. I hate when that happens because I feel like I’m wasting resources. I ended up purchasing one of North’s Imprisoned dice to help me get around Ronin and any potential blockers, as well as removing characters he could spin down in order to prevent Tsarina’s ability damage. We did make an error in the game where I had Imprisoned his Ronin, but he didn’t return his Ronin after Tsarina damaged him with her ability. He should have gotten Ronin back and been able to use him as a blocker, since Imprisoned would have left before the Assign Blockers portion of the Attack Step. It happened again later when I was attacking for lethal damage. I didn’t realize that until watching the video and writing this report that we both overlooked that. If I had been paying closer attention to the card abilities, Tsarina would not have been part of the final attack and I would still have been able to claim a victory. I unfortunately won the first round with two unintentional game play errors, but without the video, I wouldn’t have noticed it.

Record after Round One: 1-0-0

Round Two


You can watch my second round match on my YouTube channel, here. I was facing off against Hannah’s Action Burn team in round two. This match was relatively short, and a bit of a revenge match from last week. The tables were turned this week and I didn’t roll as well as I would have liked, much like the trouble Hannah faced last week when her team wanted to give her issues. We both had a rough start, but Hannah’s team bounced back quickly and there wasn’t much I could do. I probably should have purchased as many of her Magic Missile dice as I could, just to slow down her damage output. I shouldn’t have Ripped my second Grodd, even though it didn’t matter much in this particular game, but I should have purchased more Guy and Tsarina dice instead. Sometimes games just don’t go the way you’d like them to and this was my moment for the bad rolls. Hannah did well with her comeback, and she made the right choice in clearing my field with her Magic Missile Global so that she could attack and secure her victory.

Record after Round Two: 1-1-0

Round Three


I got to face off against one of my own teams in round three. Olivia wanted to use a variation on my Girl Power team, so I let her borrow it. She fielded lots of Sidekicks early in the match and even purchased a she-Hulk early game. Black Cat was a troublesome character as she made me reroll some of the characters I needed to keep in the Field. Luckily, they all came back up on character faces, but the threat of them leaving the Field scared me a little. I Ripped and purchased a Grodd around mid-game, but I needed to get my Guys back in the Field. They were proving to be very difficult to work with since they are required to attack each turn. When it came time to start attacking, Guy came through for me. She blocked my first big attack of Grodd and Guys, which returned most of them to the Field Zone. I drew what was left of my Guy dice and some Tsarina dice and was attacking for lethal damage on the turn after my first major attack. She had mostly Sidekicks as blockers and no way to avoid the massive amount of Overcrush damage from my Guys.

Record after Round Three: 2-1-0
Final Standing: 3rd

Final Thoughts

I hope that everyone takes something away from this report – especially from my mistakes. We are not defined by our mistakes, but by how we learn from them. I’m so glad that error was caught on video because this gives everyone a chance to review it and make mental notes about it so that they don’t make that mistake later, or have it made against them like North did.

Now, about the team itself. I really love this team. It’s definitely a top contender for what I’ll be playing at the WKO. I do not like Elf Thief though, and I’m probably going to replace him for either Constantine: Hellblazer or Antihero. While I like Cold Gun, I almost feel I don’t need it if I’m using Slander. Sure, it does damage and it possibly blanks a dude, but Slander blanks too. I definitely  don’t think I need both, and I’m probably swapping one of them for something else. I just have to decide which one to take off the team and what to put in its place. I like Tsarina, Grodd, and Guy as the main core of the team, so that won’t be changing. It’s nice to know that I don’t necessarily have to have all of the pieces to win as they’re all great on their own. They’re just really silly together and I love it!

What are some changes you’d make without changing the spirit of the team?
Have a build you like better?
Leave me a comment here or on Facebook at Dice Dice Kitty and thanks for reading!

Roll on, Dice Masters!

Greetings Fellow Dice Fans!


I apologize for the lack of tournament reports the last few weeks. We’ve hosted events each week, but I was working on videos and neglected to get pictures of my opponents’ teams the last few weeks. I think I have a decent understanding of how to use my camera and software now, at least enough to get some featured matches up on my YouTube channel. Please subscribe to my channel on YouTube so you don’t miss any upcoming review videos or featured tournament matches!

I want to mention that we do not do ties in our local events. All of our players are aware that in larger events such as a WKO or PDC event, if you go into turns and do not defeat your opponent by reducing their life total to zero, the match ends in a tie.

My Team


You can find my team here, on DM Retrobox.

Ever since the release of the Deadpool set, I’ve been trying my hardest to find a way to make Lady Bullseye work. It’s almost impossible in an unlimited format, because it’s too difficult to get all the proper pieces to align perfect every time. But I thought I’d give it go in a prime format to see if I could make a somewhat functional team with her and Gorilla Grodd. Putting those two together is almost a no-brainer – they’re perfect for each other. I chose Stepford Cuckoos: Celeste for a few reasons. She can target herself or I can use her to target one of my Lady Bullseye or Multiple Man dice that may be stuck in the field. She gives me an opportunity to remove a potential blocker or trouble character from my opponent’s Field Zone as well. Even though my opponent gets to choose which character they move to the Prep Area, it’s still a benefit for me. Multiple Man: Pile On! is an easy choice. He’s got a max dice of six, Swarm, and only cost two. Agent Carter: Answered the Call was another easy choice, for that bit of control. I may not have an Elf Thief to steal energy, but my opponent is going to waste an energy to field a Sidekick or any character with the Ally Keyword. I like my control pieces and Captain Cold’s Cold Gun: Frozen “Firearm” was an easy choice as well. Bane: Professional Criminal and Wasp: Fashionista are both great control pieces for their Globals. I could taunt a character into attacking and either block it to KO it, or let it through to force it back into the bag cycle. The force block Global is key for Lady Bullseye and Grodd. I use it on the character that Lady Bullseye targeted with her ability to ensure I get my double damage Overcrush. I chose Heroes in a Half-Shell and Too Big To Fly for my two Basic Action Cards to help boost my attackers if I needed that extra push. Too Big To Fly’s ability is extremely beneficial in getting rid of troublesome characters.

Round One


My first round match was the featured match. You can watch the video on my YouTube Channel, here. If you watch the video, you can see that Hannah didn’t have the best rolls and I had pretty decent rolls. I was able to Rip a Grodd in this game, and she didn’t have many ways to stop or counter Overcrush. I’ve seen her team in action before and it’s a really good team, but her dice didn’t want to roll for her this time.

Record after Round One: 1-0-0

Round Two


Round two I found myself facing off against Mr. DDK. I suspected his team was going to be rather speedy and I was worried that I wouldn’t be able to keep up. I used my Cuckoos to clear some of his characters out of the field, helping me slow down his progress a little. This particular match made me realize that I need to add one more Cuckoos and reduce Agent Carter by one. If I would’ve had a third Cuckoos die, my match may have gone much easier for me. He purchase all of his Rocket dice, but thanks to the Cuckoos I used, it kept many of them in rotation and out of the Field. His Lockjaw helped him regain some of the life I chipped away at early in the game. Agent Carter made it more difficult for him to field his Sidekicks for Justice. He used his Motorcycle Global to great effect during our match. I originally thought that this card was terrible, but that was before PDC announced Prime, and Motorcycle isn’t terrible for Prime. I fielded a Grodd very early against Mr. DDK, which I’m convinced helped me defeat him. Once I was able to get enough characters fielded and several Lady Bullseye dice circulating, I was able to overcome his defenses for my second round victory.

Record after Round Two: 2-0-0

Round Three


I’ve seen North’s Satchel team in action several times over the last few weeks as he’s worked on fine tuning it. I was thrilled that he played it in our first local Prime event. I know that several folks out there think Satchel is terrible, but this team won our event. It was slow going for both of us in the beginning, but we were both able to pick up speed a few turns in. He was using Oracle: Master Investigator, which slowed me down a little, but not a lot. She made it harder for me to Rip and purchase certain characters, like Grodd. His Ronin absorbed several of my Overcrush hits throughout the match. I tried to cycle my two Cuckoos to the best of my ability, but when I needed both to roll a character face, they didn’t. He did well in keeping a Cold Gun with burst(s) in the Field Zone in order to blank Grodd when I attacked. We went into turns, but even with my final attack, I couldn’t get enough damage through. My biggest mistake in this game was not purchasing my Cold Gun dice. By the time I realized I needed them, it was too late. North defeated me and took first place in our first prime tournament.

Record after Round Three: 2-1-0
Final Standing: 2nd

Final Thoughts

This was our first experience with the prime format in a tournament setting. Lots of things were as I expected, and others were a bit different. I expected the rounds to take a little longer as the games would go many more turns than they do in an unlimited format, and this turned out to be true in our event. I also expected to have a difficult time in buying and fielding Grodd, but this was not as difficult as I originally thought. He is a very expensive character and without ramp or cost reducers, you would think him impossible to obtain. There are several ways I tried to get around the ramp issue, like with Stepford Cuckoos and Multiple Man. They worked amazingly well, but I did realize that I need one more Cuckoos die an one less Agent Carter die. I’ve also considered changing out Heroes in a Half-Shell for Superhero Registration Act. My one concern in doing so is that I won’t have my cheaper action to purchase if my dice don’t roll the energy I want or need. Having that action that only cost two energy is a major plus, especially if my opponent is using Rip, allowing me to Rip it on my first turn for a potential two extra energy on my second turn. I’m not sure I want to make that change, but I’ll be testing it in the future. I was very pleased with how my team performed. I did some minor play testing with Mr. DDK against Bat-Family, but I didn’t test it against the team he played in the tournament. I felt like I should have tested it against other builds, just to get the feel for how it would play against other things that weren’t Bat-Family. But overall, I really like this team and I can’t wait to try it out again!

What are some changes you’d make without changing the spirit of the team?
Have a build you like better?
Leave me a comment here or on Facebook at Dice Dice Kitty and thanks for reading!

Roll on, Dice Masters!

Greetings Fellow Dice Fans!


I have some excellent news for Dice Masters in and around the Dyersburg area. We will be hosting a Prime Event at the Dyersburg Comic and Pop Culture Con on Saturday, March 18, 2017!

We are still putting all the details together, like entry fee, prizing, etc. We do know that registration for the Prime Tournament will open at 10:00 am and the tournament will begin at 11:00 am. We’re thinking of doing side events, like Drafts and/or Ten Pack Sealed events. A Ten Pack Sealed event is where each participant purchases ten booster of any set and builds their team directly from the packs. These side events will fire as soon as the seats are filled. We will be working on the details for these events, including prizing, and I’ll announce all the details in a future article. This is a great opportunity to come and test a Prime team for the upcoming PDC events in April and May.

There will be several artists at the convention, including Deadpool inker and penciller, John Lucas! This is a perfect opportunity to meet him face to face and commission a sketch on those Deadpool sketch variants! The organizer for the convention couldn’t give me specific details on pricing or how long Mr. Lucas would need to complete a sketch. If I can get that information in advance, I will definitely announce it in a future article.

There will cosplay contests, vendors, and even food on location. Ticket prices for the convention are only $10. Entry fees for events are separate. Keep your eye on the convention website for additional information!


Roll on, Dice Masters!

Greetings Fellow Dice Fans!


For the first week of our Classic Avengers OP events, we played an Unlimited Constructed format. I really wanted to revamp my teams before I play them again, so for this event, I decided to try something new with something old.

My Team


You can find my team here, on DM Retrobox.

Lady Bullseye is the main win condition, but Beholder can also assist with that and his ability is a great utility. Groot helps keep my Lady Bullseye from falling victim to my own Magic Missile. Everything else on the team is strictly utility: Wasp for her force block Global, Parallax for his Lottery Global, PXG, Blue-Eyes for his cost reduction Global, and Rip Global to help me prep something I buy. My main goal is to use Lady Bullseye as an Overcrushing attacker against a low defense character that was targeted by her ability. Magic Missile helps me clear the Field of other potential blockers that could help my opponent reduce the amount of damage from my attackers with Overcrush.

Round One


Round one was a whirlwind of Magic Missile actions and Lady Bullseye dice flying back and forth. My opponent was trying to get Storm and Lady Deadpool active so he could do extra damage with his Magic Missile dice. I was a little worried when I saw that super rare Lady Deadpool across the table from me. My opponent shot me with Magic Missile a few times before he could get a Lady Deadpool and Storm active. I wasn’t sure I could pull off a win once he got them both out, but my opponent made a fatal error in his blocking choices. He didn’t realize that he would take so much damage from blocking my Lady Bullseye that had the higher attack. He could only block one of my two Lady Bullseye dice that were attacking. His blocked character could only stop a small amount of the damage, leaving the rest to strike his life total along with the unblocked Lady Bullseye. That final attack secured the game for me. If he had blocked the other instead, he would have been at one life and possibly turned the game around. It was a fun match though, and I could have been toast at any point against his relentless Magic Missile dice.

Record after Round One: 1-0-0

Round Two


Round two was against Mr. DDK and his ridiculous Ultra Front Line team. This game went fairly quickly with him being the victor. He got an Oracle out early in the game, slowing me down too much. After a few turns, he was set up with two Ultraman dice in the Field along with several other characters. He rolled a Kryptonite and used it on one of my characters. Ultraman then used my Magic Missile on me, Hulk Out on himself, Imprisoned my entire Field, and Front Lined his whole Field. The amount of damage was massive and has left me traumatized. Red and Green are not colors I enjoy seeing together now because of Ultraman and Kryptonite. I think a well placed Cold Gun could possibly help against these shenanigans. I couldn’t get much going on my side during this game.

Record after Round Two: 1-1-0

Round Three


Round three was a super fun match! We duked it out until the very last turn after time was called and it was anyone’s game the entire time. Her Constantine and Dwarf Wizard were slowing and stopping almost all of my abilities and she had also gotten a Bard in the Field. The last piece she needed was Imprisoned, and when she finally got it, she couldn’t attack for lethal damage. I had worked at chipping away her characters in the Field with Magic Missile and Lady Bullseye when I had the opportunity to do so. But it seemed like, every time I would gain a little bit of footing, there was something new getting in my way. These are the games that are exciting and fun for me. I love the back and forth action and how the game can lean either way during the whole match. I had thought about buying her Imprisoned dice just to get Constantine and Wizard out of the way, but I decided not to because I kept thinking that I might be able to pull something off. She always chose the right character to name or was able to field the Wizard at the right time. This game was a huge challenge and it literally came down to the last turn, where I was lucky enough to attack for lethal damage.

Record after Round Three: 2-1-0
Final Standing: 3rd

Final Thoughts

I really love the Lady Bullseye/Overcrush combo and I’m desperately trying to make it work. One of the problems that I’m running into is direct damage. Every direct damage Global, like the one on Magic Missile, can be used against my Lady Bullseye. I added Groot to help boost her defense and he works great, but he takes a few turns to set up. I really need a taunt and I’m not sure what to take off. The Lottery is crucial – It helps me reroll those Lady Bullseye or Hulk Out dice that I need. Blue-Eyes helps me get things cheaper. Rip is very essential and PXG is handy for ramp and bag manipulation. I can’t take Wasp off, because she’s part of the combo. I suppose I could swap Beholder out for Bane or Phoenix, but that takes away a potential win condition and very useful utility. I guess I could use Magic Missile to win if I had to, but it’s not ideal at all. Maybe I’m going about this all wrong. I could take off Magic Missile and add Imprisoned as a board clearing tool and then I won’t have to use Groot. I’m determined to make this character work on a team – I will exhaust all my resources to hopefully find a way!

What are some changes you’d make without changing the spirit of the team?
Have a build you like better?
Leave me a comment here or on Facebook at Dice Dice Kitty and thanks for reading!

Roll on, Dice Masters!

Greetings Fellow Dice Fans!



We had a Strahd Rainbow Draft Weekend event a couple of weeks ago. I love limited formats and I love D&D stuff, so I was ecstatic to be playing in a Rainbow Draft Weekend event with a D&D theme. We hadn’t drafted the first D&D set at our FLGS, and lots of the locals really wanted cards from Battle for Faerûn, so we decided to draft from that set. We had a total of eleven players and we broke into two pods for the draft, one pod of five and one pod of six.


I had so much fun drafting this set! I didn’t take pictures of each team I played against, so this report will be a little on the short side and I apologize for that. I went into this draft with several ideas.

  1. If I pulled a Stirge: Epic Beast, I was totally going with it as a win condition.
  2. If I saw lots of Adventurers and Gear, build a team around that.
  3. If I saw a Half-Dragon, go dragons.

Well, I had a rare Half-Dragon in my first batch of packs. I checked the dice on the table and saw lots of dragons and plenty of Half-Dragon dice. I had another Half-Dragon in my other batch of packs, so I knew I would be able to get at least two dice for him. Luckily for me, dragons continued to get passed in my direction, meaning nobody else was actively drafting Dragons.


I was very pleased with my draft picks, but I was concerned that Swarm teams and low cost teams could overwhelm me. I added Big Entrance to help reduce the cost of my dragons and Resurrection to help me with some energy ramp.

Half-Dragon was of course the key purchase for my team, because after fielding him, the cost of my dragons would be greatly reduced. Green Dragon proved to be my MVD (Most Valuable Dragon) because of his ability to prevent my opponent from blocking. My opponent could ignore the effect, but at the cost of some of their life. Copper Dragon was on my team for additional Breath Weapon attacks and to help against Gear oriented teams. Dracolich was added for his Breath Weapon as well and also because he hits really hard. Blue Dragon was added because he would be a cheaper dragon with a Breath Weapon as well as an additional attacking body. The Unicorn, Umber Hulk, and Prismatic Spray were added because I couldn’t find anything else that I drafted that I wanted to put on my team. I didn’t add Red Dragon because I didn’t want my opponent using it to buy up my Big Entrance dice and I didn’t want additional damage done to my life total because of extra Red Dragon Globals.

My team worked way better than I had hoped and I ended up with a record of 3-1-0, with a faster team being my only defeat for the day. I couldn’t believe how fast I was able to purchase some of the larger dragons with the help of Half-Dragon and Big Entrance. I was even able to purchase two Dracolich dice in one of my games. Green Dragon was a shining light on the team and a huge threat after I built up my Field with other dragons. There wasn’t anyone with a 4-0-0 record, and my tie-breakers (strength of schedule a.k.a. SoS) put me in first place!


Prize Distribution:

1st: Magic Missile, Human Paladin, Kobold
2nd: Human Paladin, Kobold
3rd: Kobold
4th: Kobold
5th: Kobold

All participants received a Strahd blank card, regular art card, and die. As additional prizing, the store gave out booster packs to all players in the event. The event was a huge success and loads of fun! Thanks to everyone that attended!

For anyone interested in my FLGS events, you can find links on my Dice Dice Kitty FB page. Each event has a link to the WIN Event, so you don’t need to have FB to sign up. It’s always recommended that players sign up on the events in WIN ahead of time. If you’re from out of town and plan to attend one of the events, you can also call the store and let them know! Be sure to keep an eye on the events as some change depending on release dates.

Collector’s Connection
1663 Hwy 51 Byp N
Dyersburg, TN 38024
Phone: (731) 285-6262

Store Hours:
Monday – Saturday
10:00 am – 9:00 pm
Closed except for special events (call ahead).

Mondays – Casual play at 5:00. Come up anytime between 5:00 and 9:00 and play as much as you want.
Saturdays – 6:00 for Constructed or 5:00 for Drafts

Guests are always welcome for any event or even for casual play on any day, at anytime during regular store hours.

Casual Talk

I also want to take a moment to point out a thread on The Reserve Pool’s Forum. This person has been working to compile a list of places to play by state. If you don’t see your local venue listed, let them know! This is a great resource to help spread the word for casual play. Thank you for putting that thread together!

Casual Play Location Thread

I wish WizKids would add an tool to WIN that allows stores to register casual events, something that just logs a player as having attended the event. The casual event doesn’t need brackets, just a way to register the players and upload the event after all the participants have been added without needing to run a tournament. Some players don’t play tournaments and only play in casual settings. I would love to be able to list our Monday night events in WIN, but I can’t because it’s casual and not a tournament. WizKids – please add this template to WIN.

Casual events are a great way to spread the word about a game, demo the game, and teach beginners some of the more intricate workings of the game. Having a way to list casual events that are searchable in WIN would be a huge advantage for many locations.

Did you play in a Strahd Rainbow Draft Weekend event?
What are some of your favorite D&D cards?
Thanks for reading and please remember to follow me here and on Facebook at Dice Dice Kitty!

Roll on, Dice Masters!