Posts Tagged ‘Ghandi Team’

Greetings Fellow Dice Fans!

 

We had a constructed event with a twist for tonight’s OP Event. Everyone was required to play a ‘Cold’ themed character or Non-BAC on their team. I chose to add Killer Frost: Coldsnap to my Gandhi team for this event.

My Team

my-team-12-17-17

You can find my team here, on DM Retrobox.

I love my Gandhi team because if it works the way it should, the characters on this team never attack. I’ve had this team for a long time now, just tweaking a few things here and there. Rip, PXG, and Blue-Eyes are all utility cards. Colossus is my win condition and Wonder Woman helps the win condition along. Elf Thief is a cheap Mask character that has an awesome ability, makes for great BEWD food, and can also feed Wonder Woman’s ability. I added Killer Frost for tonight and never had a chance to use her. I had hoped that she would come in handy to force a troublesome character into my opponent’s bag. I originally was going to use either Beast: Genetic Expert or Bane for his taunt, but when I thought about it, Multiple Man seemed like a better idea. His purchase cost, Swarm, and Max Dice were all major bonuses. Blink is on the team for the Global, to push back those heavy hitting characters and since this team isn’t concerned with attacking, it’s really only me that benefits from the Global. Big Entrance was just a default choice for me and could possibly help me get my Colossus a little cheaper. It would also help me get my Multiple Man dice for one Mask energy and add them to my bag.

Round One

round-1-12-17-16

Round one I had to face off against a Guy Rush team. I was fairly certain I wouldn’t win this match, but it wasn’t as much of a train wreck as I thought it would be for me. The Multiple Man dice that I kept on energy faces helped me Blink his Guy’s back and keep them in check while I tried to build up to my Colossus. I was able to defend myself really well with blockers and Blink and it came down to a single turn. I was at two life and my opponent was at twelve. I rolled all but one of the characters I needed for Colossus’s ability. My opponent was at two life now along with me. It came down to my opponent’s last turn. He needed to roll several characters to get past my blockers and Blink energy. He rolled plenty of characters and then purchased a Morphing Jar and fielded a Miri to add that extra punch. It was such a close game and without Blink, I would have been annihilated early on. I didn’t think my team would do well against an aggro team since it’s much slower. I was very pleased with the performance of my team.

Record after Round One: 0-1-0

Round Two

round-2-12-17-16

I knew just by looking at this team that I was probably in for a world of pain. I felt like I possibly had a chance defending myself with Blink. Blink is the bane of any Overcrush team, and it was definitely my savior here. My opponent had several rough turns where his Wolverine dice refused to roll character faces for him, but he played around it really well by KO’ing his Lady Bullseye and using Beholder’s Global to keep his Hulk Out stashed. The pressure he was putting on me kept me from being able to purchase extra characters, like Killer Frost. Every time I wanted to buy one, I couldn’t because I knew I’d need the Masks I had for Blink. It came down to the wire with this game too, but in the end I rolled up the characters I needed for Colossus’s ability to gain me a victory. This game was all about blocking vs not blocking and what characters to Blink. There were a few times I considered keeping a Bolt to KO the character that Lady Bullseye targeted, or even KO a character that was forced to block so that I wouldn’t get hit with a trillion bazillion damage.

Record after Round Two: 1-1-0

Round Three

round-3-12-17-16

Once again, I found myself sitting across from Mr. DDK. We always seem to end up playing against each other, and this game was possibly going to decide first place. He was the only player that was undefeated and I was 1-1 with decent tie-breakers. But I knew I had an uphill battle against his Bat-Bomb team. He had built it as a Prime team, but forgot one of his BACs. I know how good Bat-Bomb can be so I knew what I needed to do – buy all the Multiple Man dice and Blink his Dick Grayson back. Oracle was such a pain! It took me forever to get my purchases set up, but I had all six Multiple Man dice cycling through my bag or fielded. Even with Oracle, I was able to Blink Dick Grayson while blocking other characters, and still PXG once or twice. That was definitely thanks to Multiple Man who was my MVP for this event (excluding Colossus – since he is the reason I won twice). Mr. DDK would KO Alfred with my BEWD and use Bruce Wayne’s ability to take out my Multiple Man dice so that I couldn’t benefit from Swarm all the time. That was definitely a good move for him, but I did eventually end up winning with five Multiple Man dice at level two or higher with a level two Colossus in the Field Zone.

Record after Round Three: 2-1-0
Final Standing: 1st

Final Thoughts

My tie-breakers boosted me to first place tonight, but every game was down to the wire and every game demanded a strategic plan just to stay alive. One mistake and that would be it – game over. I made a few mistakes in my first match and it cost me dearly. Killer Frost would have been a huge benefit in that particular game and I never purchased her. I love my Gandhi team and I wish I could make it work in a more serious competitive like a WKO, but it won’t work because of how slow it is to set up. I don’t know when I’ll play this team again, but it’ll likely go through another minor change or two between now and then. I’m thinking about keeping Multiple Man on the team and putting Oracle: Master Investigator in the place of Killer Frost. I hate playing the Lottery, so I definitely don’t want to put Parallax on this team. I already rely too much on Globals to make this team work, so I don’t want to add another. I just love playing a team that never attacks and never uses Actions to damage my opponent. Colossus is a unique character and I’m just happy I can make him work in a casual setting.

What are some changes you’d make without changing the spirit of the team?
Have a build you like better?
Leave me a comment here or on Facebook at Dice Dice Kitty and thanks for reading!

Roll on, Dice Masters!

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Greetings Fellow Dice Fans!

I just discovered that DiceMastersDB is shutting down. This saddens me greatly as I love that site and I utilize it often. I will have to go back and remove all the links in all my articles as they will no longer be working. I’ve began using DM Retrobox in place of Dice Masters DB. I want to take this opportunity to thank them for all their work and for the use of their site. I’m very sad to see them shutting down.

My Team

My Team 8-20

You can find my team here, on DM Retrobox.

So, the idea behind my Ghandi team is simple, yet difficult to accomplish at times because it is a slower team. I need to have at least one Colossus die in the Field Zone as well as a couple of level two or higher characters. From there, it’s a simple matter of when to block and what else to buy. This team can defeat an opponent without ever attacking. With this new version of my team, I replaced Morphing Jar, Canopic Jar with Elf Thief, Lesser Harper and Sinestro, Thaal Sinestro of Korugar with Wonder Woman, Trinity War. I decided to replace La Jinn the Mystical Genie of the Lamp, The Power of the Lamp with Parallax, Source of Terror for the Lottery Global, just as a utility in the event I needed it. I was very pleased with the results of the changes. The team ran much smoother and simpler than before. Elf Thief makes for great Blue-Eyes food to buy Colossus much cheaper and Wonder Woman works perfect with this strategy.

Round One

Round One 8-20

Round one was against a Flying Sidekick variant that uses the new Foot Ninja, Ninja Syndicate as it’s main heavy hitter. This game was totally about when to block and when to let characters through. I needed to be very careful and not keep any of my own Sidekicks in the Field Zone because they would also increase Foot Ninja’s attack and defense. I utilized Parallax’s Global to great effect; the one match the Lottery actually paid off. My opponent purchased Gobby, but he waited until too late into our match to do so. I was able to keep several Elf Thief dice in the Field as blockers against the heavy hitting Foot Ninja. I was lucky that his Falcon dice didn’t want to cooperate with him all the time and he wasn’t able to play the Lottery much. Colossus and several level two/three characters were enough to ensure my victory.

Record after Round One: 1-0-0

Round Two

Round Two 8-20

Here in round two I was against Wolverine, Formerly Weapon Ten. I was lucky enough to get Colossus in the Field Zone very early as well as several level two/three characters. My opponent attacked when he could with Wolverine, but I either let him through or I had a blocker available when he didn’t have Overcrush. My team was able to race Wolverine to victory, which is something that’s very difficult to do with my team. But I was able to get the right rolls at the right time, and I made all the right purchases. My opponent tried his best, but his dice didn’t always roll what he needed. That happens in this game, much like in a card game where you don’t draw anything useful. I was thrilled to defeat my husband for once, because he’s a very difficult opponent to play against!

Record after Round Two: 2-0-0

Round Three

Round Three 8-20

My final round was against a Bard Blitz variant. There isn’t much to say about this game as it went very quickly. I did what I could with blockers, but it wasn’t enough. The addition of Giant Spider to my opponent’s team was a huge advantage in our game. This made it too difficult to block all of his attackers. Cloudkill was a key component as well, especially when you don’t save energy for blockers. My opponent played very well and I did what I could, but I was unable to get Colossus active.

Record after Round Three: 2-1-0
Final Standing: 2nd

Final Thoughts

I really like the changes I made to the team and the only other change that I want to make is to my Basic Actions. I want to replace With Great Power… because I’ve never had a reason to purchase it and I feel I could probably find something better. Resurrection is an obvious choice, but I think I’m going to look for something a little less beneficial to my opponent. I haven’t looked too much into it, but I’ll be sure to do a write up when I find that perfect fit for this team. I’d love to hear any suggestions from folks on what they think would be a great replacement for the With Great Power… Basic Action Card.

What are some changes you’d make without changing the spirit of the team?
Have a build you like better?
Leave me a comment here or on Facebook at Dice Dice Kitty and thanks for reading!

Roll on, Dice Masters!