Posts Tagged ‘Retaliation’

Greetings Fellow Dice Fans!


We decided to host Golden Age events once a month so our locals can play their Golden Age cards and also to help the store move some of their older, Golden Age product. We required players to purchase one pack of singles from the Golden Age boxes as their entry. The packs are character packs, typically with different rarities and multiple dice for the characters. It was a lot of fun to play with PXG and Red Dragon again! I’ve really missed some of those cards.

You can check out our featured matches from this event on my YouTube channel, Dice Dice Kitty. You can find the videos in the August 5, 2017 playlist.

My Team



Flip Sides of Catwoman and Batwoman.

I have really missed playing Villain Retaliation. I wanted to put a ‘new’ Retaliation team together that can attack and not just KO itself to KO my opponent. The overall idea was have Black Manta active and use Hush and Batwoman or Catwoman on their Batman Family side to soften my opponent up. The more Villains in the Field, the better, which is why I went with lots of Villains and characters that worked with other Villains. I used Red Dragon, Parallax, and PXG for the Globals. Red Dragon was supposed to help me get my Front Line sooner. I added Mutation in case someone was using troublesome characters that I could Mutate out.

Round One – Olivia W.

R1 Olivia - 8517

You can watch our match, here.

Olivia is back with her Vicious Struggle team! I love her team build and I wish it would work more often for her. We had a great match, and we both made mistakes, but it was still fun and enjoyable.

Record: 1-0-0

Round Two – Travis F.

R2 Travis 8517

You can see our match, here.

I am not a Poly-Hulk fan. I like seeing Travis play it, but not against me! I played horribly in this match and made lots of mistakes – too many. Not flipping characters is probably the biggest mistake of them all.

Record: 1-1-0

Round Three – J. North

R3 North 8517

North is definitely the Satchel Master. Before I knew it, he had loads of Continuous dice in the Field Zone and I hadn’t done much of anything to him. Red Dragon helped him purchase Satchel much sooner than usual and since we both had Red Dragon, he could do it twice in a turn. His Mister Miracle Boomeranged his Satchels back into is Prep Area, almost every time. I have no clue what I was doing in this game, other than losing, very badly. His team flowed so well and he knew exactly what he was doing. I was playing so poorly and it definitely showed.

Record: 1-2-0
Final Standing: 5th

So, maybe I had too much going on. Maybe I shouldn’t have tried to throw Retaliation on the team and just stuck with Batwoman and Front Line. I don’t know, but I do know that I failed miserably with this team. This is a prime example of what happens when you don’t test play. I have a really bad habit of doing this though, where I build a team and don’t try it, then rush into battle with it! Bad idea. I like Batwoman and Frontline, so I may try to build around that for our next Golden Age event. There are some other great Villains in Golden Age that I could pair with her.

What are some changes you’d make without changing the spirit of the team?
Have a build you like better?
Leave me a comment here or on Facebook at Dice Dice Kitty and thanks for reading!

You can find videos from this event and many other events on my YouTube channel.

Roll on, Dice Masters!


Greetings Fellow Dice Fans!

Today we’re looking Superman, Kal-El from the DC Justice League set and the Retaliation ability.

Superman Kal-El

Here is a link to the official Retaliation Ruling.

Retaliation triggers off of each unique character in the field and not from each character die. Characters with Retaliation do not count themselves when they are KO’d.

Example One:
~ I have one Superman in the field.
~ Superman is KO’d.
~ My opponent takes no damage.

Example Two:
~ I have one Superman and one Cyborg, Exceptionally Gifted in the field.
~ Superman is KO’d.
~ My opponent takes one damage because Cyborg has Retaliation.

Example Three:
~ I have two Superman and one Cyborg in the field.~ One Superman is KO’d.
~ My opponent takes one damage from my active Superman and one damage from my active Cyborg, for a total of two damage.

Example Four:
~ I have two Superman and two Cyborg in the field.
~ One Superman is KO’d.
~ My opponent takes one damage from my active Superman and one damage from my active Cyborg, for a total of two damage.

Example Five:
~ I have two Superman and two Cyborg in the field.
~ One Superman and one Cyborg get KO’d.
~ My opponent takes two damage from my active Superman and two damage from my active Cyborg for a total of four damage, because there were two affiliated characters KO’d.

Competitive Play Rating
There are plenty of decent Justice League characters that someone can build a nice rogue team around the Justice League Retaliation. Superman could make for a powerful addition to that team. I flinch at his level three fielding cost, but his level stats make up for that some. His level one and level two fielding costs and stats are good. His purchase cost can be reduced by characters like Blue-Eyes White Dragon, Monstrous Dragon or Basic Actions like Big Entrance.

While Superman is not great on his own, he could be extremely beneficial on the right team. I would recommend him for a Justice League Retaliation based rogue team, but would not to put him on just any team.

Superman, Kal-El gets a competitive play rating of three out of five stars.
3 Stars

Casual Play Rating
Superman would make for a great addition to any Justice League themed team. I would recommend caution when playing with several Retaliation characters on one team though. In a casual setting, some players may get really frustrated in having to play around the Retaliation ability. For a casual team, I would recommend only one character with Retaliation; or maybe only purchasing one of your characters with Retaliation and not all of them.

His fielding costs and stats are great for casual play. His purchase cost isn’t too bad, especially since you can reduce the cost by running certain cards, like Blue-Eyes or Big Entrance.

Superman, Kal-El gets a casual play rating of four out of five stars.
4 Stars

Opinions on this card? Leave a comment!
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Is there a combo that seems too good to be true?
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Roll on, Dice Masters!